Saturday 18 April 2015

Working Progress on the Forest of Agandia by MBT

The terrain (modelled by Jay) was modelled on a plane with the use of Sculpt Geometry Tool.


 Rock texture is applied into the terrain and the plant model (modelled by Sai) we designed is applied onto the terrain as well.



The Ancient tree (modelled by Jazz)

 The Ancient tree testing with the leaves on the twigs


Assigning the leaves in the colour and gradient sticking to the design concept of our Ancient tree.





The ruins (modelled by Jay) are made in polygonal tool and the shape of it is modified by its vertices. Textures are taken from the internet and implied into the models.




Textures used in the models are taken from these links :







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